﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using DataObjects.Enums;

namespace DataObjects.Interfaces
{
    public interface IBehaviour
    {
        void PreTurnProcessing();
        void ProcessTurn();
        void PostTurnProcessing();

        BahaviourTypes BahaviourType { get; }
        GameObject AssocitaedGameObject { get; set; }
    }
}
